Andrés Viguera. Artist and Illustrator

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Friday, 30 April 2021

Sketch level

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  3D sketches for a platformer videogame project from 2012. I decided to undust them for keeping record of activities I made. This level was...

3D level blueprint

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  Back in 2012, at the beginning of this blog, Fine Arts students worked along IT students for videogame projects. I was among them, collabo...
Thursday, 29 April 2021

Rayman level 18: Mirages

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  In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue or...

Rayman level 17: Finding Dark

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  In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue or...

Rayman level 16: Trapped in an oven

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    In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue ...

Rayman level 15: The pirate´s strike

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    In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue ...

Rayman level 14: The superhelicopter 2

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    In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue ...
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