Andrés Viguera. Artist and Illustrator
Open for commissions. Visit my new main page! https://aroviguera.wordpress.com/
Friday, 30 April 2021
Sketch level
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3D sketches for a platformer videogame project from 2012. I decided to undust them for keeping record of activities I made. This level was...
3D level blueprint
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Back in 2012, at the beginning of this blog, Fine Arts students worked along IT students for videogame projects. I was among them, collabo...
Thursday, 29 April 2021
Rayman level 18: Mirages
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In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue or...
Rayman level 17: Finding Dark
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In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue or...
Rayman level 16: Trapped in an oven
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In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue ...
Rayman level 15: The pirate´s strike
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In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue ...
Rayman level 14: The superhelicopter 2
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In Rayman´s Designer engine, the A to B typical goal of a platformer videogame is also accompanied by a primary task of collecting blue ...
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